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Liminalis - Environments

Liminalis is set in a nightmare-like landscape. Something is deeply wrong, and you know from the very beginning that you should not be here.
This project transforms a shopping centre after closing time into a visceral horror environment inspired by Silent Hill 3's unsettling atmospheres. The familiar becomes hostile as red candles illuminate occult scenes staged with mannequins.
The environment uses a restricted palette of red and orange to reinforce unease and guide the player through spaces that blur the line between abandoned and actively malevolent. Custom props anchor the scene's unique identity while select Quixel assets ground the setting in recognisable commercial architecture.
Beyond environmental design, the project encompasses complete atmospheric design, including original music, ambient soundscapes, logo, poster, and UI elements to create a cohesive horror experience.

Concept Art 1

Concept Art 1

Concept Art 2

Concept Art 2

Poster

Poster